Files
mozc-devices/mozc-furikku/arduino/flick/flick_keyboard.cpp
2016-04-01 00:04:23 +09:00

68 lines
1.7 KiB
C++

#include "flick_keyboard.h"
#include <stdint.h>
#define ADC_BITS 12
void FlickKeyboard::ProcessSensorData(const SensorData& data, size_t maxKeyNum,
const char** outputStrings, int* nOutputs) {
const char* characters[COLS][ROWS] = {
{"a", "i", "u", "e", "o"},
{"ka", "ki", "ku", "ke", "ko"},
{"sa", "si", "su", "se", "so"},
{"ta", "ti", "tu", "te", "to"},
{"na", "ni", "nu", "ne", "no"},
{"ha", "hi", "hu", "he", "ho"},
{"ma", "mi", "mu", "me", "mo"},
{"ya", "(", "yu", ")", "yo"},
{"ra", "ri", "ru", "re", "ro"},
{"\n", "\b", "", " ", ""},
{"wa", "wo", "nn", "-", "~"},
{",", ".", "?", "!", "..."}
};
*nOutputs = 0;
for (size_t i = 0; i < COLS; i++) {
Direction s = ConvertToFlickState(data.axes[i * 2 + 1],
data.axes[i * 2], data.button[i]);
if (lastState[i] == NONE && s != NONE) {
if (*nOutputs < maxKeyNum) {
outputStrings[(*nOutputs)++] = characters[i][s];
}
}
lastState[i] = s;
}
}
FlickKeyboard::FlickKeyboard() {
for (size_t i = 0; i < COLS; i++) {
lastState[i] = NONE;
}
}
Direction FlickKeyboard::ConvertToFlickState(
int16_t x, int16_t y, bool buttonPressed) {
const int16_t adScale = 1 << ADC_BITS;
const int16_t adCenter = adScale / 2;
const int16_t threshold = adScale * 0.4;
int16_t diffX = x - adCenter;
int16_t diffY = y - adCenter;
if (buttonPressed) {
return CENTER;
}
if (abs(diffX) > abs(diffY)) {
if (diffX < -threshold) {
return LEFT;
} else if (diffX > threshold) {
return RIGHT;
}
} else {
if (diffY < -threshold) {
return UP;
} else if (diffY > threshold) {
return DOWN;
}
}
return NONE;
}