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examples: Remove heap allocation from C++ examples
Cleanup of UPM C++ examples. Switched from heap allocation to stack allocation when possible. This simplifies the samples since it removes the need for explicit memory management. A script was used to identify and replace pointer use. To simplify the replace script, I re-formatted the C++ examples using the UPM .clang-format file. Unfortuantely this changes the look of the UPM C++ examples to a large degree. However, examples will now have a standard look/feel and uniform formatting. * Ran clang-format w/provided UPM .clang-format file * Removed new's/delete's whenever possible (left those in interface examples) * Added IIO sensor library implementation of callback void* arg * Converted all sleeps to upm defined delays (added header when necessary) * Scrubbed CXX example includes Signed-off-by: Noel Eck <noel.eck@intel.com>
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committed by
Mihai Tudor Panu

parent
bd6e4ec786
commit
5cefe7f5f3
@ -22,57 +22,57 @@
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <unistd.h>
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#include <iostream>
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#include <signal.h>
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#include "ehr.hpp"
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#include "upm_utilities.h"
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using namespace std;
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int shouldRun = true;
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void sig_handler(int signo)
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void
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sig_handler(int signo)
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{
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if (signo == SIGINT)
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shouldRun = false;
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if (signo == SIGINT)
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shouldRun = false;
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}
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int main()
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int
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main()
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{
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signal(SIGINT, sig_handler);
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signal(SIGINT, sig_handler);
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//! [Interesting]
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// Instantiate a Ear-clip Heart Rate sensor on digital pin D2
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upm::EHR* heart = new upm::EHR(2);
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// set the beat counter to 0, init the clock and start counting beats
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heart->clearBeatCounter();
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heart->initClock();
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heart->startBeatCounter();
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//! [Interesting]
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// Instantiate a Ear-clip Heart Rate sensor on digital pin D2
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upm::EHR heart(2);
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while (shouldRun)
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{
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// we grab these just for display purposes in this example
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uint32_t millis = heart->getMillis();
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uint32_t beats = heart->beatCounter();
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// set the beat counter to 0, init the clock and start counting beats
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heart.clearBeatCounter();
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heart.initClock();
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heart.startBeatCounter();
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// heartRate() requires that at least 5 seconds pass before
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// returning anything other than 0
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int hr = heart->heartRate();
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while (shouldRun) {
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// we grab these just for display purposes in this example
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uint32_t millis = heart.getMillis();
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uint32_t beats = heart.beatCounter();
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// output milliseconds passed, beat count, and computed heart rate
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cout << "Millis: " << millis << " Beats: " << beats;
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cout << " Heart Rate: " << hr << endl;
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// heartRate() requires that at least 5 seconds pass before
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// returning anything other than 0
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int hr = heart.heartRate();
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sleep(1);
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// output milliseconds passed, beat count, and computed heart rate
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cout << "Millis: " << millis << " Beats: " << beats;
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cout << " Heart Rate: " << hr << endl;
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upm_delay(1);
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}
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heart->stopBeatCounter();
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//! [Interesting]
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heart.stopBeatCounter();
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//! [Interesting]
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cout << "Exiting..." << endl;
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cout << "Exiting..." << endl;
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delete heart;
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return 0;
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}
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return 0;
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}
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