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examples: Remove heap allocation from C++ examples
Cleanup of UPM C++ examples. Switched from heap allocation to stack allocation when possible. This simplifies the samples since it removes the need for explicit memory management. A script was used to identify and replace pointer use. To simplify the replace script, I re-formatted the C++ examples using the UPM .clang-format file. Unfortuantely this changes the look of the UPM C++ examples to a large degree. However, examples will now have a standard look/feel and uniform formatting. * Ran clang-format w/provided UPM .clang-format file * Removed new's/delete's whenever possible (left those in interface examples) * Added IIO sensor library implementation of callback void* arg * Converted all sleeps to upm defined delays (added header when necessary) * Scrubbed CXX example includes Signed-off-by: Noel Eck <noel.eck@intel.com>
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committed by
Mihai Tudor Panu

parent
bd6e4ec786
commit
5cefe7f5f3
@ -22,28 +22,27 @@
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <unistd.h>
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#include <iostream>
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#include <signal.h>
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#include "grovespeaker.hpp"
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using namespace std;
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int main ()
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int
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main()
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{
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//! [Interesting]
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// Instantiate a Grove Speaker on digital pin D2
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upm::GroveSpeaker* speaker = new upm::GroveSpeaker(2);
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//! [Interesting]
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// Instantiate a Grove Speaker on digital pin D2
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upm::GroveSpeaker speaker(2);
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// Play all 7 of the lowest notes
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speaker->playAll();
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// Play all 7 of the lowest notes
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speaker.playAll();
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// Play a medium C-sharp
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speaker->playSound('c', true, "med");
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//! [Interesting]
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// Play a medium C-sharp
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speaker.playSound('c', true, "med");
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//! [Interesting]
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cout << "Exiting" << endl;
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cout << "Exiting" << endl;
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delete speaker;
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return 0;
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return 0;
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}
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