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examples: Remove heap allocation from C++ examples
Cleanup of UPM C++ examples. Switched from heap allocation to stack allocation when possible. This simplifies the samples since it removes the need for explicit memory management. A script was used to identify and replace pointer use. To simplify the replace script, I re-formatted the C++ examples using the UPM .clang-format file. Unfortuantely this changes the look of the UPM C++ examples to a large degree. However, examples will now have a standard look/feel and uniform formatting. * Ran clang-format w/provided UPM .clang-format file * Removed new's/delete's whenever possible (left those in interface examples) * Added IIO sensor library implementation of callback void* arg * Converted all sleeps to upm defined delays (added header when necessary) * Scrubbed CXX example includes Signed-off-by: Noel Eck <noel.eck@intel.com>
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committed by
Mihai Tudor Panu

parent
bd6e4ec786
commit
5cefe7f5f3
@ -22,59 +22,59 @@
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <unistd.h>
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#include <iostream>
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#include <signal.h>
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#include "isd1820.hpp"
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#include "upm_utilities.h"
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using namespace std;
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int main (int argc, char **argv)
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int
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main(int argc, char** argv)
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{
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//! [Interesting]
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// Instantiate a ISD1820 on digital pins 2 (play) and 3 (record)
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// This example was tested on the Grove Recorder.
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//! [Interesting]
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// Instantiate a ISD1820 on digital pins 2 (play) and 3 (record)
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// This example was tested on the Grove Recorder.
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upm::ISD1820* recorder = new upm::ISD1820(2, 3);
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// if an argument was specified (any argument), go into record mode,
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// else playback a previously recorded sample
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upm::ISD1820 recorder(2, 3);
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cout << "Supply any argument to the command line to record." << endl;
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cout << "Running this example without arguments will play back any " << endl;
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cout << "previously recorded sound." << endl;
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cout << "There is approximately 10 seconds of recording time." << endl;
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// if an argument was specified (any argument), go into record mode,
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// else playback a previously recorded sample
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cout << endl;
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cout << "Supply any argument to the command line to record." << endl;
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cout << "Running this example without arguments will play back any " << endl;
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cout << "previously recorded sound." << endl;
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cout << "There is approximately 10 seconds of recording time." << endl;
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bool doRecord = false;
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cout << endl;
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if (argc > 1)
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doRecord = true;
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// depending on what was selected, do it, and sleep for 15 seconds
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bool doRecord = false;
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if (doRecord)
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recorder->record(true);
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else
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recorder->play(true);
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// There are about 10 seconds of recording/playback time, so we will
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// sleep for a little extra time.
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cout << "Sleeping for 15 seconds..." << endl;
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sleep(15);
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if (argc > 1)
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doRecord = true;
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// now, turn off whatever we were doing.
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// depending on what was selected, do it, and upm_delay for 15 seconds
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if (doRecord)
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recorder->record(false);
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else
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recorder->play(false);
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if (doRecord)
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recorder.record(true);
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else
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recorder.play(true);
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//! [Interesting]
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// There are about 10 seconds of recording/playback time, so we will
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// upm_delay for a little extra time.
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cout << "Sleeping for 15 seconds..." << endl;
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upm_delay(15);
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cout << "Exiting..." << endl;
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// now, turn off whatever we were doing.
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delete recorder;
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return 0;
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if (doRecord)
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recorder.record(false);
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else
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recorder.play(false);
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//! [Interesting]
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cout << "Exiting..." << endl;
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return 0;
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}
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