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examples: Remove heap allocation from C++ examples
Cleanup of UPM C++ examples. Switched from heap allocation to
stack allocation when possible. This simplifies the samples since it
removes the need for explicit memory management. A script was used to
identify and replace pointer use. To simplify the replace script, I
re-formatted the C++ examples using the UPM .clang-format file.
Unfortuantely this changes the look of the UPM C++ examples to a large
degree. However, examples will now have a standard look/feel and
uniform formatting.
* Ran clang-format w/provided UPM .clang-format file
* Removed new's/delete's whenever possible (left those in interface
examples)
* Added IIO sensor library implementation of callback void* arg
* Converted all sleeps to upm defined delays (added header when
necessary)
* Scrubbed CXX example includes
Signed-off-by: Noel Eck <noel.eck@intel.com>
This commit is contained in:
committed by
Mihai Tudor Panu
parent
bd6e4ec786
commit
5cefe7f5f3
@@ -24,50 +24,48 @@
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include <unistd.h>
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#include <signal.h>
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#include <iostream>
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#include <signal.h>
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#include "lcdks.hpp"
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#include "upm_utilities.h"
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using namespace std;
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bool shouldRun = true;
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void sig_handler(int signo)
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void
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sig_handler(int signo)
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{
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if (signo == SIGINT)
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shouldRun = false;
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}
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int main(int argc, char **argv)
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int
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main(int argc, char** argv)
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{
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signal(SIGINT, sig_handler);
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//! [Interesting]
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//! [Interesting]
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// Instantiate a LCDKS (LCD Keypad Shield) using default pins
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// NOTE: The default pins do not include support for a gpio
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// controlled backlight. If you need one, you will need to specify
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// all neccessary pins to the constructor.
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upm::LCDKS* lcd = new upm::LCDKS();
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upm::LCDKS lcd;
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lcd->setCursor(0,0);
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lcd->write("LCDKS driver");
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lcd->setCursor(1,2);
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lcd->write("Hello World");
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lcd.setCursor(0, 0);
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lcd.write("LCDKS driver");
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lcd.setCursor(1, 2);
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lcd.write("Hello World");
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// output current key value every second.
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while (shouldRun)
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{
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cout << "Button value: " << lcd->getKeyValue() << endl;
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sleep(1);
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while (shouldRun) {
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cout << "Button value: " << lcd.getKeyValue() << endl;
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upm_delay(1);
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}
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delete lcd;
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//! [Interesting]
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//! [Interesting]
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return 0;
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}
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