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grove.cxx: change lux formula used in GroveLight
Signed-off-by: Sarah Knepper <sarah.knepper@intel.com> Signed-off-by: Brendan Le Foll <brendan.le.foll@intel.com>
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@ -1,6 +1,7 @@
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/*
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/*
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* Author: Brendan Le Foll <brendan.le.foll@intel.com>
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* Author: Brendan Le Foll <brendan.le.foll@intel.com>
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* Contributions: Mihai Tudor Panu <mihai.t.panu@intel.com>
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* Contributions: Mihai Tudor Panu <mihai.t.panu@intel.com>
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* Contributions: Sarah Knepper <sarah.knepper@intel.com>
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* Copyright (c) 2014 Intel Corporation.
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* Copyright (c) 2014 Intel Corporation.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* Permission is hereby granted, free of charge, to any person obtaining
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@ -106,10 +107,10 @@ GroveLight::~GroveLight()
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int GroveLight::value ()
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int GroveLight::value ()
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{
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{
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// rough conversion to Lux
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// rough conversion to lux, using formula from Grove Starter Kit booklet
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int a = mraa_aio_read(m_aio);
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float a = (float) mraa_aio_read(m_aio);
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a = 10000/(((1023-a)*10/a)*15)^(4/3);
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a = 10000.0/pow(((1023.0-a)*10.0/a)*15.0,4.0/3.0);
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return a;
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return (int) round(a);
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}
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}
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float GroveLight::raw_value()
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float GroveLight::raw_value()
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