buzzer: C implementation; C++ wraps C

Signed-off-by: Jon Trulson <jtrulson@ics.com>
This commit is contained in:
Jon Trulson
2016-10-28 16:47:01 -06:00
parent f623414c04
commit 7b9fbd8738
16 changed files with 461 additions and 154 deletions

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src/buzzer/buzzer.h Normal file
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/*
* Author: Jon Trulson <jtrulson@ics.com>
* Copyright (c) 2016 Intel Corporation.
*
* based on original C++ driver by
* Author: Yevgeniy Kiveisha <yevgeniy.kiveisha@intel.com>
* Copyright (c) 2014 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <stdlib.h>
#include <stdio.h>
#include <upm.h>
#include <mraa/pwm.h>
#include <buzzer_tones.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file buzzer.h
* @library buzzer
* @brief C API for the buzzer driver
*
* @include buzzer.c
*/
/**
* Device context
*/
typedef struct _buzzer_context {
mraa_pwm_context pwm;
float volume;
bool initialized;
} *buzzer_context;
/**
* Initialize a buzzer context.
*
* @param pin Buzzer pin number (pwm capable)
* @return buzzer device context
*/
buzzer_context buzzer_init(int pin);
/**
* Buzzer object destructor.
*
* @param dev Device context.
*/
void buzzer_close(buzzer_context dev);
/**
* Plays a tone for a certain amount of time or indefinitely. When delay
* is not used, the sound can be stopped by calling stopSound().
*
* @param dev Device context.
* @param note Note to play (DO, RE, MI, etc.) or frequency
* @param delay Time in microseconds for which to play the sound;
* if the value is 0, the sound is played indefinitely
* @return UPM result
*/
upm_result_t buzzer_play_sound(const buzzer_context dev, int note,
int delay);
/**
* Stops the sound currently playing. Should be called when playSound()
* does not have a delay value.
*
* @param dev Device context.
* @return UPM result
*/
upm_result_t buzzer_stop_sound(const buzzer_context dev);
/**
* Sets the volume for the buzzer, but may affect the sound timbre.
* Works best with halved values; e.g., 1.0, 0.5, 0.25, etc.
*
* @param dev Device context.
* @param vol Value to set the volume to, from 0.0 to 1.0
*/
void buzzer_set_volume(const buzzer_context dev, float vol);
/**
* Gets the buzzer volume.
*
* @param dev Device context.
* @return Value the volume was set to
*/
float buzzer_get_volume(const buzzer_context dev);
#ifdef __cplusplus
}
#endif