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cpp_headers: Renamed C++ headers from .h -> .hpp
To make room for UPM C and C++ sensor code to coexist, all UPM
C++ headers have been renamed from h -> hpp. This commit contains
updates to documentation, includes, cmake collateral, examples, and
swig interface files.
* Renamed all cxx/cpp header files which contain the string
'copyright intel' from .h -> .hpp (if not already hpp).
* Replaced all references to .h with .hpp in documentation,
source files, cmake collateral, example code, and swig interface
files.
* Replaced cmake variable module_h with module_hpp.
* Intentionally left upm.h since this file currently does not
contain code (documentation only).
Signed-off-by: Noel Eck <noel.eck@intel.com>
This commit is contained in:
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src/lol/lol.hpp
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src/lol/lol.hpp
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/*
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* Author: Alexander Komarov <alexander.komarov@intel.com>
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* Copyright (c) 2014 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <string>
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#include <mraa/gpio.h>
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#include <mraa/aio.h>
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#include <pthread.h>
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namespace upm {
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#define LOL_X 14
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#define LOL_Y 9
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/**
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* @brief Olimex LoL Array library
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* @defgroup lol libupm-lol
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* @ingroup adafruit gpio display
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*/
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/**
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* @library lol
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* @sensor lol
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* @comname Olimex LoL Array
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* @type display
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* @man adafruit
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* @con gpio
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*
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* @brief API for the Olimex LoL array
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*
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* This module defines the LoL API and implementation for a simple framebuffer.
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*
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* @image html lolshield.jpg
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* @snippet lol-example.cxx Interesting
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*/
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class LoL {
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public:
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/**
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* Instantiates an LoL object
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* singleton
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*/
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LoL();
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/**
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* LoL object destructor
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*/
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~LoL();
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/**
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* Gets a framebuffer pointer
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* @return 0 if successful
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*/
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unsigned char *getFramebuffer();
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/**
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* Gets a pixel at specified coordinates
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* @param x Coordinate x
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* @param y Coordinate y
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* @return true if the pixel is on, false if off
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* @throws std::invalid_argument if pixel is out of bounds
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*/
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bool getPixel(int x, int y);
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/**
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* Sets a pixel at specified coordinates
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* @param x Coordinate x
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* @param y Coordinate y
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* @param pixel false is off, true is on
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* @throws std::invalid_argument if pixel is out of bounds
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*/
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void setPixel(int x, int y, bool pixel);
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private:
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mraa_gpio_context m_LoLCtx[14];
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unsigned char framebuffer[LOL_X*LOL_Y];
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pthread_t drawer_thread;
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};
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};
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