spelling: correct many misspellings of celsius

Signed-off-by: Jon Trulson <jtrulson@ics.com>
This commit is contained in:
Jon Trulson
2016-07-12 16:50:39 -06:00
parent 0fb56356fb
commit baec9966f0
49 changed files with 144 additions and 141 deletions

View File

@ -33,7 +33,7 @@
using namespace upm;
using namespace std;
// conversion from fahrenheit to celcius and back
// conversion from fahrenheit to celsius and back
static float f2c(float f)
{
@ -245,20 +245,20 @@ void BNO055::setTemperatureSource(TEMP_SOURCES_T src)
writeReg(REG_TEMP_SOURCE, src);
}
void BNO055::setTemperatureUnits(bool celcius)
void BNO055::setTemperatureUnits(bool celsius)
{
setPage(0);
uint8_t reg = readReg(REG_UNIT_SEL);
if (celcius)
if (celsius)
reg &= ~UNIT_SEL_TEMP_UNIT;
else
reg |= UNIT_SEL_TEMP_UNIT;
writeReg(REG_UNIT_SEL, reg);
m_tempIsC = celcius;
m_tempIsC = celsius;
}
void BNO055::setAccelerometerUnits(bool mg)

View File

@ -896,7 +896,7 @@ namespace upm {
*
* By default, the constructor sets the acceleration units to
* m/s^2, gyro and Euler units to degrees, and temperature to
* celcius. It then enters the NDOF fusion mode.
* celsius. It then enters the NDOF fusion mode.
*
* In addition, the internal clock is used so that compatibility
* with other implementations is assured. If you are using a
@ -980,11 +980,11 @@ namespace upm {
/**
* Select the temperature units. This can be the Fahrenheit or
* Celcius.
* Celsius.
*
* @param celcius true for Celius, false for Fahrenheit.
* @param celsius true for Celius, false for Fahrenheit.
*/
void setTemperatureUnits(bool celcius);
void setTemperatureUnits(bool celsius);
/**
* Set the operating mode for the device. This places the device
@ -1060,8 +1060,8 @@ namespace upm {
* calling this method.
*
* @param fahrenheit true to return data in Fahrenheit, false for
* Celicus. Celcius is the default.
* @return The temperature in degrees Celcius or Fahrenheit.
* Celicus. Celsius is the default.
* @return The temperature in degrees Celsius or Fahrenheit.
*/
float getTemperature(bool fahrenheit=false);