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Initial implementation of iAcceleration
Signed-off-by: Serban Waltter <serban.waltter@rinftech.com> Signed-off-by: Mihai Tudor Panu <mihai.tudor.panu@intel.com>
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committed by
Mihai Tudor Panu

parent
90524273ec
commit
f992876461
@ -109,6 +109,14 @@ std::vector<float> LSM6DS3H::getAccelerometer()
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return std::vector<float>(v, v+3);
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}
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std::vector<float> LSM6DS3H::getAcceleration()
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{
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std::vector<float> v(3);
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lsm6ds3h_get_accelerometer(m_lsm6ds3h, &v[0], &v[1], &v[2]);
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return v;
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}
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void LSM6DS3H::getGyroscope(float *x, float *y, float *z)
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{
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lsm6ds3h_get_gyroscope(m_lsm6ds3h, x, y, z);
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@ -31,6 +31,8 @@
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#include <mraa/gpio.hpp>
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#include "lsm6ds3h.h"
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#include <interfaces/iAcceleration.hpp>
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namespace upm {
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/**
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@ -64,7 +66,7 @@ namespace upm {
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* @snippet lsm6ds3h.cxx Interesting
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*/
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class LSM6DS3H {
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class LSM6DS3H: virtual public iAcceleration {
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public:
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/**
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@ -129,6 +131,13 @@ namespace upm {
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*/
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std::vector<float> getAccelerometer();
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/**
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* get acceleration values
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*
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* @return stl vector of size 3 representing the 3 axis
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*/
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virtual std::vector<float> getAcceleration();
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/**
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* Return gyroscope data in degrees per second (DPS).
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* update() must have been called prior to calling this
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