//Modified: Abhishek Malik #include #include #include #include #include #include "collision.h" #include "upm_utilities.h" int main() { collision_context dev = collision_init(2); bool abc = 0; while(1){ if(collision_is_colliding(dev, &abc) != UPM_SUCCESS){ printf("an error has occurred\n"); } upm_delay(1); printf("value retrieved: %d\n", abc); } collision_close(dev); }