/*
 * Author: Jon Trulson <jtrulson@ics.com>
 * Copyright (c) 2014 Intel Corporation.
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include <iostream>
#include <signal.h>

#include "upm_utilities.h"
#include "vdiv.hpp"

using namespace std;

bool shouldRun = true;

void
sig_handler(int signo)
{
    if (signo == SIGINT)
        shouldRun = false;
}

int
main()
{
    signal(SIGINT, sig_handler);

    //! [Interesting]
    // Instantiate a Grove Voltage Divider sensor on analog pin A0
    upm::VDiv vDiv(0);

    // collect data and output measured voltage according to the setting
    // of the scaling switch (3 or 10)
    while (shouldRun) {
        unsigned int val = vDiv.value(100);
        float gain3val = vDiv.computedValue(3, val);
        float gain10val = vDiv.computedValue(10, val);
        cout << "ADC value: " << val << " Gain 3: " << gain3val << "v Gain 10: " << gain10val << "v"
             << endl;

        upm_delay(1);
    }
    //! [Interesting]

    cout << "Exiting..." << endl;

    return 0;
}