/* * Authors: Brendan Le Foll * Mihai Tudor Panu * Sarah Knepper * Jon Trulson * Copyright (c) 2014 - 2017 Intel Corporation. * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #pragma once #include #include #include "light.h" namespace upm { /** * @brief Analog Light Sensors Library * @defgroup alight libupm-light * @ingroup seeed analog light gsk */ /** * @library alight * @sensor light * @comname Analog Light Sensor * @type light * @man seeed * @con analog * @kit gsk * * @brief API for the Light Sensor * * The light sensor detects the intensity of the ambient light. * As the light intensity of the environment increases, the resistance * of the sensor decreases. This means the raw value from the * analog pin is larger in bright light and smaller in the dark. * A very approximate lux value can also be returned. * * @image html light.jpg * @snippet light.cxx Interesting */ class Light : virtual public iLight { public: /** * Analog light sensor constructor * * @param pin Analog pin to use * @throws std::runtime_error on initialization error */ Light(unsigned int pin); /** * Light destructor */ ~Light(); /** * Gets the raw value from the AIO pin * * @deprecated This function is deprecated use * getNormalized() instead. * @return Raw value from the ADC * @throws std::runtime_error on error */ float raw_value(); /** * Gets an approximate light value in lux from the sensor * * @return Approximate light reading in lux * @throws std::runtime_error on error */ int value(); /** * Gets an approximate light value in lux from the sensor * * @return Approximate light reading in lux * @throws std::runtime_error on error */ virtual float getLuminance(); /** * Set ADC reference voltage * * @param aref ADC reference voltage */ void setAref(float aref); /** * Set sensor scale. This scale is applied to the return value: * counts = counts * scale * * @param scale count scale value used */ void setScale(float scale); /** * Set sensor offset. This offset is applied to the return value: * value = value + offset * * @param offset count offset value used * @return Function result code */ void setOffset(float offset); /** * Get sensor aref * * @param dev sensor context pointer * @return Sensor ADC reference voltage */ float getAref(); /** * Get sensor scale * * @param dev sensor context pointer * @return Sensor scale */ float getScale(); /** * Get sensor offset * * @param dev sensor context pointer * @return Sensor offset */ float getOffset(); /** * Read normalized value for sensor * * @param dev sensor context pointer * @param *value Normalized value (0.0 -> 1.0) * @return Function result code * @throws std::runtime_error on error */ float getNormalized(); /** * Read raw voltage from the sensor * * @param dev sensor context pointer * @param *value Raw sensor voltage * @return Function result code * @throws std::runtime_error on error */ float getRawVolts(); /* Sensor name * * @return Sensor name */ std::string name() { return std::string("Light Sensor"); } protected: light_context m_light; private: /* Disable implicit copy and assignment operators */ Light(const Light&) = delete; Light &operator=(const Light&) = delete; }; }