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Signed-off-by: Jon Trulson <jtrulson@ics.com> Signed-off-by: Mihai Tudor Panu <mihai.tudor.panu@intel.com>
74 lines
2.7 KiB
JavaScript
74 lines
2.7 KiB
JavaScript
/*jslint node:true, vars:true, bitwise:true, unparam:true */
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/*jshint unused:true */
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/*
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* Author: Zion Orent <zorent@ics.com>
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* Copyright (c) 2015 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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var LEDBar = require("jsupm_my9221");
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// Instantiate a MY9221, we use D8 for the data, and D9 for the
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// data clock. This was tested with a Grove LED bar.
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var myLEDBar = new LEDBar.GroveLEDBar(8, 9);
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var directionBool = true;
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// A note on timing:
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// In the C++ example, the system sleeps 10 times for 50 milliseconds
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// between each LED lighting. After the LED has reached the last light
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// of the cycle, the system sleeps again for 1 second.
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// The sleeps are cumulative, so the system has slept for 1.5 seconds
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// sum total for each cycle.
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// setInterval and setTimeout make asynchronous function calls;
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// they aren't cumulative.
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// In order to approximate the behavior of the C++ example, we need
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// to call each iteration 1.5 seconds apart instead of 1 second apart.
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var myInterval = setInterval(function()
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{
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// start showing LED strip with just the first one lit
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show_LED(1, directionBool);
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}, (1000 + (10*50)) );
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function show_LED(level, direction)
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{
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// If it's less than 10
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// light up the LED now
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// call show_LED again in 50 ms
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if (level <= 10)
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{
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myLEDBar.setBarLevel(level, directionBool);
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setTimeout(show_LED, 50, ++level, directionBool);
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}
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// Switch LED lighting directions between lighting cycles
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else
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directionBool = !directionBool;
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}
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// When exiting: clear LED strip lights, clear interval, print exit message
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process.on('SIGINT', function()
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{
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myLEDBar.setBarLevel(0, true);
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clearInterval(myInterval);
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console.log("Exiting...");
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process.exit(0);
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});
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