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There is some functionality that will always be needed for BACnet drivers. Here we create a new bacnetutil class, built as part of the bacnetmstp library that can handle much of the data handling and setup a BACnet driver will need. The idea is that any BACnet functionality needed, that is not device-specific, should be added to this class for all drivers to use. The intent is that all BACnet drivers will inherit from this class. Signed-off-by: Jon Trulson <jtrulson@ics.com>
560 lines
21 KiB
C++
560 lines
21 KiB
C++
/*
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* Author: Jon Trulson <jtrulson@ics.com>
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* Copyright (c) 2016 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <string>
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#include <map>
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#include <vector>
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#include "bacnetmstp.hpp"
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namespace upm {
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/**
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* @library bacnetmstp
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* @comname UPM Utility API for BACnet
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* @con uart
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*
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* @brief UPM Utility API for BACnet
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*
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* This class implements some common access functions that are
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* useful to any driver making use of the bacnetmstp driver.
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*
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* It provides some basic functionality for reading and writing a
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* proprty (with and without relability checking) as well as access
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* to error conditions. It is intended to be inherited by your
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* driver class.
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*/
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class BACNETUTIL {
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public:
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/**
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* BACNETUTIL constructor
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*
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*/
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BACNETUTIL(uint32_t targetDeviceObjectID);
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/**
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* BACNETUTIL Destructor
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*/
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virtual ~BACNETUTIL();
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/**
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* This function initializes the underlying BACNETMSTP Master
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* singleton in the event it has not already been initialized. If
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* the BACNETMSTP Master singleton has already been initialized,
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* then this call will be ignored.
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*
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* @param port The serial port that the RS-485 interface is
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* connected to.
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* @param baudRate The baudrate of the RS-485 interface. All
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* devices on a BACnet RS-485 bus must run at the same baudrate.
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* Valid values are 9600, 19200, 38400, 57600, 76800, and 115200.
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* @param deviceInstanceNumber This is the unique Device Object
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* Instance number that will be used for our BACnet Master in
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* order to communicate over the BACnet interface. This number
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* must be between 1-4194302 and must be unique on the BACnet
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* network.
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* @param macAddr This is the MAC address of our BACnet Master.
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* It must be unique on the BACnet segment, and must be between
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* 1-127.
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* @param maxMaster This specifies to our Master the maximum MAC
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* address used by any other Masters on the BACnet network. This
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* must be between 1-127, the default is 127. Do not change this
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* unless you know what you are doing or you could introduce
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* token passing errors on the BACnet network.
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* @param maxInfoFrames This number specifies the maximum number
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* of transmissions (like requests for data) our Master is allowed
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* to make before passing the token to the next Master. The
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* default is 1.
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*/
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virtual void initMaster(std::string port, int baudRate,
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int deviceInstanceNumber,
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int macAddr, int maxMaster=DEFAULT_MAX_MASTER,
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int maxInfoFrames=1);
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/**
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* Enable some debugging output in this module as well as the
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* BACNETMSTP module. Debugging is disabled by default.
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*
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* @param enable true to enable, false to disable.
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*/
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virtual void setDebug(bool enable);
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/**
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* Retrieve the Present_Value property of an Analog Value object.
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* If checkReliability() has been enabled, then the Reliability
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* property of the object will be retrieved first. If the
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* Reliability property is anything other than
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* RELIABILITY_NO_FAULT_DETECTED, then the method will throw.
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* Reliability checking is disabled by default for performance
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* reasons.
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*
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* @param objInstance The Analog Value Object instance.
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* @return The floating point value requested.
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*/
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virtual float getAnalogValue(uint32_t objInstance);
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/**
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* Set the Present_Value property of an Analog Value object. This
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* method will throw on an error.
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*
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* @param objInstance The Analog Value Object instance.
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* @param value The data value to write.
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*/
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virtual void setAnalogValue(uint32_t objInstance,
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float value);
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/**
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* Retrieve the Present_Value property of an Analog Input object.
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* If checkReliability() has been enabled, then the Reliability
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* property of the object will be retrieved first. If the
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* Reliability property is anything other than
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* RELIABILITY_NO_FAULT_DETECTED, then the method will throw.
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* Reliability checking is disabled by default for performance
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* reasons.
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*
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* @param objInstance The Analog Input Object instance.
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* @return the floating point value requested.
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*/
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virtual float getAnalogInput(uint32_t objInstance);
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/**
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* Query an Analog Value object for the unit code, translate it
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* into a string and cache the result for future use. Return the
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* BACnet text for the Unit enumeration. Unit enumerations are
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* things like 'kilowatt-hours', 'volts', etc. For Objects which
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* do not have a Units property defined for them, or for which
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* Units has no meaning, 'no-units' will typically be returned and
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* cached for the object.
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*
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* @param objInstance The Analog Value Object instance.
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* @return A string representing the Object's Unit property.
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*/
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virtual std::string getAnalogValueUnits(uint32_t objInstance);
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/**
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* Query an Analog Input object for the unit code, translate it
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* into a string and cache the result for future use. Return the
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* BACnet text for the Unit enumeration. Unit enumerations are
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* things like 'kilowatt-hours', 'volts', etc. For Objects which
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* do not have a Units property defined for them, or for which
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* Units has no meaning, 'no-units' will typically be returned and
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* cached for the object.
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*
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* @param objInstance The Analog Input Object instance.
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* @return A string representing the Object's Unit property.
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*/
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virtual std::string getAnalogInputUnits(uint32_t objInstance);
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/**
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* Retrieve the Present_Value property of a Binary Input object.
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* If checkReliability() has been enabled, then the Reliability
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* property of the object will be retrieved first. If the
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* Reliability property is anything other than
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* RELIABILITY_NO_FAULT_DETECTED, then the method will throw.
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* Reliability checking is disabled by default for performance
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* reasons.
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*
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* @param objInstance The Object Instance number to query
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* @return the boolean point value requested
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*/
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virtual bool getBinaryInput(uint32_t objInstance);
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/**
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* Lookup (retrieve if necessary) the Inactive_Text and
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* Active_Text properties of a Binary Input object. These text
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* properties are optional and can provide a string representing a
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* given state (true/false) that can be more informational than
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* just the boolean value the object represents. This is useful
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* in applications that display this data to a user for example.
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* If this text is not present in the object (as it is not
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* required), then a string representation of the value will be
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* returned instead ("active" and "inactive").
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*
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* @param objInstance The Object Instance number of the object
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* @param value The value you want to lookup the text
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* representation for.
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* @return The string representing the value.
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*/
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virtual std::string lookupBinaryInputText(uint32_t objInstance, bool value);
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/**
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* Return a string representation of the Present_Value property of
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* a BinaryInput object. This method just calls getBinaryInput()
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* on the object, uses lookupBinaryInputText() to lookup the
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* corresponding text value, and returns the result.
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*
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* @param objInstance The Object Instance number of the object.
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* @return The string representing the value.
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*/
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virtual std::string getBinaryInputText(uint32_t objInstance);
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/**
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* Retrieve the Present_Value property of a Binary Value object.
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* If checkReliability() has been enabled, then the Reliability
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* property of the object will be retrieved first. If the
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* Reliability property is anything other than
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* RELIABILITY_NO_FAULT_DETECTED, then the method will throw.
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* Reliability checking is disabled by default for performance
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* reasons.
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*
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* @param objInstance The Object Instance number to query
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* @return the boolean point value requested
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*/
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virtual bool getBinaryValue(uint32_t objInstance);
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/**
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* Set the Present_Value property of a Binary Value object. This
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* method will throw on an error.
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*
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* @param objInstance The Analog Value Object instance.
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* @param value The data value to write
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*/
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virtual void setBinaryValue(uint32_t objInstance,
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bool value);
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/**
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* Lookup (retrieve if necessary) the Inactive_Text and
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* Active_Text properties of a Binary Value object. These text
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* properties are optional and can provide a string representing a
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* given state (true/false) that can be more informational than
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* just the boolean value the object represents. This is useful
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* in applications that display this data to a user for example.
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* If this text is not present in the object (as it is not
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* required), then a string representation of the value will be
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* returned instead ("active" and "inactive").
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*
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* @param objInstance The Object Instance number of the object.
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* @param value The value you want to lookup the text
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* representation for.
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* @return The string representing the value.
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*/
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virtual std::string lookupBinaryValueText(uint32_t objInstance, bool value);
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/**
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* Return a string representation of the Present_Value property of
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* a Binary Value object. This method just calls getBinaryValue()
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* on the object, uses lookupBinaryValueText() to lookup the
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* corresponding text value, and returns the result.
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*
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* @param objInstance The Object Instance number of the object.
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* @return The string representing the value.
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*/
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virtual std::string getBinaryValueText(uint32_t objInstance);
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/**
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* Retrieve the Present_Value property of a Multi State Value
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* object. If checkReliability() has been enabled, then the
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* Reliability property of the object will be retrieved first. If
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* the Reliability property is anything other than
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* RELIABILITY_NO_FAULT_DETECTED, then the method will throw.
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* Reliability checking is disabled by default for performance
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* reasons.
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*
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* @param objInstance The Object Instance number to query.
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* @return The Present_Value property of the object.
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*/
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virtual unsigned int getMultiStateValue(uint32_t objInstance);
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/**
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* Lookup (retrieve if necessary) the State_Text strings
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* corresponding to the supplied value of a MultiStateValue
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* object. State_Text is an optional property that can provide
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* strings representing a given state that can be more
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* informational than just the unsigned integer the object
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* represents. This is useful in applications that display this
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* data to a user for example. If this text is not present in the
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* object (as it is not required), then a string representation of
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* the integer value will be returned instead.
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*
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* @param objInstance The Object Instance number of the object.
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* @param value The value you want to lookup the text
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* representation for.
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* @return The string representing the value.
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*/
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virtual std::string lookupMultiStateValueText(uint32_t objInstance,
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unsigned int value);
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/**
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* Return a string representation of the Present_Value property of
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* a MultiStateValue object. This method just calls
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* getMultiStateValue() on the object, uses
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* lookupMultiStateValueText() to lookup the corresponding
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* State_Text value, and returns the result.
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*
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* @param objInstance The Object Instance number of the object.
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* @return The string representing the value.
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*/
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virtual std::string getMultiStateValueText(uint32_t objInstance);
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/**
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* Return the maximum legal value of a Multi State Value Object.
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* The value represents the highest value the Present_Value
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* porperty of the object will allow.
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*
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* @param objInstance The Object Instance number of the object.
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* @return The highest Present_Value the object supports.
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*/
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virtual unsigned int getMultiStateValueMaxStates(uint32_t objInstance);
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/**
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* Set the Present_Value property of a Multi State Value object.
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* The value provided must not be 0, and must not exceed the
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* object's Number_Of_States property. Use
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* getMultiStateValueMaxStates() to determine the maximum value
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* the object supports. This method will throw on an error.
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*
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* @param objInstance The MultiStateValue Object instance.
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* @param value The data value to write.
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*/
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virtual void setMultiStateValue(uint32_t objInstance,
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unsigned int value);
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/**
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* Enable or disable reliability checking. When retrieving data,
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* the Present_Value property is returned. There is also an
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* optional property called Reliability that can be checked to
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* ensure that the Present_Value property is currently valid.
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*
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* Enabling Reliability Checking has the data retrieval functions
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* check for a RELIABILITY_NO_FAULT_DETECTED value for the
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* Reliability property before querying the Present_Value
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* property. If anything other than RELIABILITY_NO_FAULT_DETECTED
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* is set, then the method will throw.
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*
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* This checking is disabled by default since it will double the
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* number of queries needed to retrieve a given value. In
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* addition, since it is an optional property, calling it for an
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* object that does not support it will also throw. However, if
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* you need to ensure that the values returned are always
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* completely valid as determined by the device firmware, and the
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* objects you are querying support the reliability property, you
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* can enable this.
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*
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* @param enable true to check Reliability before returning a
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* value, false otherwise.
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*/
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virtual void checkReliability(bool enable)
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{
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m_checkReliability = enable;
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};
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/**
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* Query the Device Object of the device and return it's
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* Description property. This typically contains information like
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* the Vendor, model and serial number of a device.
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*
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* @return A string containing the Device Object's Description property.
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*/
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virtual std::string getDeviceDescription();
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/**
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* Query the Device Object of the device and return it's Location
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* property. This typically contains a string indication of a
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* customer specific value. Use setLocation() to change.
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*
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* @return A string containing the Device Object's Location property.
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*/
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virtual std::string getDeviceLocation();
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/**
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* Set the Device Object's Location property. This must be a
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* string containing no more than 63 characters. Not all devices
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* allow setting the location.
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*
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* @param location The new location to set, if supported.
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* @return true if the operation succeeded, otherwise false.
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*/
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virtual bool setDeviceLocation(std::string location);
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/**
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* Query the Device Object of the device and return it's Name
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* property. This should contain a unique string value. Use
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* setName() to change. Note, according to the spec, the Device
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* Object Name must be unique within a given BACnet network.
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*
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* @return A string containing the Object's Name property.
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*/
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virtual std::string getDeviceName();
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/**
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* Set the Device Object's Name property. This must be a string
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* containing at least one character and no more than 63
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* characters. Note, according to the spec, the Device Object
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* Name must be unique within a given BACnet network.
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*
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* @param name The name to set.
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* @return true if the operation succeeded, false otherwise
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*/
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virtual bool setDeviceName(std::string name);
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/**
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* This is a utility function that will return a string reporting
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* on the various types of errors that can occur in BACnet
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* operation.
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*
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* @return A string containing the last error message.
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*/
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virtual std::string getAllErrorString();
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/**
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* Return an enumration of the last error type to occur. The
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* value returned will be one of the BACNETMSTP::BACERR_TYPE_T
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* values.
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*
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* @return The last error type to occur, one of the
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* BACNETMSTP::BACERR_TYPE_T values.
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*/
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virtual BACNETMSTP::BACERR_TYPE_T getErrorType();
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/**
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* In the event of a BACnet Reject error, return the error code.
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*
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* @return The Reject error code.
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*/
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virtual uint8_t getRejectReason();
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/**
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* In the event of a BACnet Reject error, return the error string.
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*
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* @return The Reject error string.
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*/
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virtual std::string getRejectString();
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/**
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* In the event of a BACnet Abort error, return the Abort reason code.
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*
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* @return The Abort reason code.
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*/
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virtual uint8_t getAbortReason();
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/**
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* In the event of a BACnet Abort error, return the Abort string.
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*
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* @return The Abort error string.
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*/
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virtual std::string getAbortString();
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/**
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* In the event of a general BACnet error, return the BACnet error class.
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*
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* @return One of the BACNET_ERROR_CLASS error class codes
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*/
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virtual BACNET_ERROR_CLASS getErrorClass();
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/**
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* In the event of a general BACnet error, return the BACnet error code.
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*
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* @return One of the BACNET_ERROR_CODE error codes
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*/
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virtual BACNET_ERROR_CODE getErrorCode();
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/**
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* In the event of a general BACnet error, return the BACnet error
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* string.
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*
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* @return A string representing the BACnet error class and code.
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*/
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virtual std::string getErrorString();
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/**
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* In the event of a non-BACnet UPM error, return a string
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* describing the error.
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*
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* @return A string representing the UPM error.
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*/
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virtual std::string getUPMErrorString();
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protected:
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// update our stored info for an MSV
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virtual void updateMultiStateValueInfo(uint32_t objInstance);
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// delete our stored info for an MSV
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virtual void deleteMultiStateValueInfo(uint32_t objInstance);
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// update our stored info for a BV
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virtual void updateBinaryValueInfo(uint32_t objInstance);
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// delete our stored info for a BV
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virtual void deleteBinaryValueInfo(uint32_t objInstance);
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|
// update our stored info for a BI
|
|
virtual void updateBinaryInputInfo(uint32_t objInstance);
|
|
// delete our stored info for a BI
|
|
virtual void deleteBinaryInputInfo(uint32_t objInstance);
|
|
|
|
// also enable mstp debugging in BACNETMSTP
|
|
bool m_debugging;
|
|
|
|
// whether or not to verify reliability before reading a value.
|
|
bool m_checkReliability;
|
|
|
|
// our target Device Object ID
|
|
uint32_t m_targetDeviceObjectID;
|
|
|
|
// a copy of the BACNETMSTP singleton instance pointer
|
|
BACNETMSTP* m_instance;
|
|
|
|
// are we initialized?
|
|
bool m_initialized;
|
|
|
|
// storage for Binary Input and Binary Value Data. This will
|
|
// generate SWIG warnings which can be ignored as we do not expose
|
|
// this struct outside the class.
|
|
typedef struct {
|
|
std::string inactiveText;
|
|
std::string activeText;
|
|
} binaryData_t;
|
|
|
|
typedef std::map<uint32_t, binaryData_t> binaryInfo_t;
|
|
|
|
// storage for binary input/value information
|
|
binaryInfo_t m_bvInfo;
|
|
binaryInfo_t m_biInfo;
|
|
|
|
// storage for multi-state data. This will generate SWIG
|
|
// warnings which can be ignored as we do not expose this struct
|
|
// outside the class.
|
|
typedef struct {
|
|
unsigned int numStates;
|
|
std::vector<std::string>stateList;
|
|
} multiStateData_t;
|
|
|
|
// our information storage for MSV's
|
|
typedef std::map<uint32_t, multiStateData_t> multiStateInfo_t;
|
|
|
|
multiStateInfo_t m_msvInfo;
|
|
|
|
// Unit cache for AV
|
|
typedef std::map<uint32_t, std::string> avCacheMap_t;
|
|
avCacheMap_t m_avUnitCache;
|
|
|
|
// Unit cache for AI
|
|
typedef std::map<uint32_t, std::string> aiCacheMap_t;
|
|
aiCacheMap_t m_aiUnitCache;
|
|
|
|
private:
|
|
};
|
|
}
|