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			93 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * Authors: Brendan Le Foll <brendan.le.foll@intel.com>
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 *          Mihai Tudor Panu <mihai.tudor.panu@intel.com>
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 *          Sarah Knepper <sarah.knepper@intel.com>
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 * Copyright (c) 2014 - 2016 Intel Corporation.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 */
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#pragma once
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#include <string>
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#include <mraa/aio.hpp>
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#include <interfaces/iLight.hpp>
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#include "grovebase.hpp"
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namespace upm {
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/**
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 * @deprecated This class is being replaced by the upm-light library and the
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 * Light class.
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 * @library grove
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 * @sensor grovelight
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 * @comname Light Sensor
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 * @type light
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 * @man seeed
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 * @con analog
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 * @kit gsk
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 *
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 * @brief API for the Grove Light Sensor
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 *
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 * The Grove light sensor detects the intensity of the ambient light.
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 * As the light intensity of the environment increases, the resistance
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 * of the sensor decreases. This means the raw value from the
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 * analog pin is larger in bright light and smaller in the dark.
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 * An approximate lux value can also be returned.
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 *
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 * @image html grovelight.jpg
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 * @snippet grove-grovelight.cxx Interesting
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 */
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class GroveLight: public Grove, virtual public iLight {
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    public:
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        /**
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         * Grove analog light sensor constructor
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         *
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         * @param pin Analog pin to use
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         */
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        GroveLight(unsigned int pin);
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        /**
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         * GroveLight destructor
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         */
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        ~GroveLight();
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        /**
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         * Gets the raw value from the AIO pin
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         *
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         * @return Raw value from the ADC
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         */
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        float raw_value();
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        /**
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         * Gets an approximate light value, in lux, from the sensor
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         *
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         * @return Normalized light reading in lux
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         */
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        int value();
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        /**
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         * Gets an approximate light value, in lux, from the sensor
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         *
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         * @return Normalized light reading in lux
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         */
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        virtual float getLuminance();
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    private:
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        mraa_aio_context m_aio;
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};
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}
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