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75 lines
2.0 KiB
C++
75 lines
2.0 KiB
C++
/*
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* Author: Jon Trulson <jtrulson@ics.com>
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* Copyright (c) 2014-2016 Intel Corporation.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include <string>
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#include "water.h"
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namespace upm {
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/**
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* @brief Water Sensor library
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* @defgroup water libupm-water
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* @ingroup seeed gpio liquid eak
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*/
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/**
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* @library water
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* @sensor water
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* @comname Water Sensor
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* @type liquid
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* @man seeed
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* @con gpio
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* @kit eak
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*
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* @brief API for the Water Sensor
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*
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* UPM module for the Water sensor
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*
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* @image html water.jpg
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* @snippet water.cxx Interesting
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*/
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class Water {
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public:
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/**
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* digital water sensor constructor
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*
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* @param pin Digital pin to use
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*/
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Water(unsigned int pin);
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/**
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* Water destructor
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*/
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~Water();
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/**
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* Gets the water (wet/not wet) value from the sensor
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*
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* @return True if the sensor is wet, false otherwise
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*/
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bool isWet();
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private:
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water_context m_water;
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};
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}
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