# ESP32 ESP-IDF component for rotary encoder ## Tested on 1. [ESP32 ESP-IDF v5.5.1](https://docs.espressif.com/projects/esp-idf/en/v5.5.1/esp32/index.html) ## Features 1. Support some encoders on one device. ## Using In an existing project, run the following command to install the components: ```text cd ../your_project/components git clone http://git.zh.com.ru/esp_components/zh_encoder ``` In the application, add the component: ```c #include "zh_encoder.h" ``` ## Examples One encoder on device: ```c #include "zh_encoder.h" zh_encoder_handle_t encoder_handle = {0}; void zh_encoder_event_handler(void *arg, esp_event_base_t event_base, int32_t event_id, void *event_data); void app_main(void) { esp_log_level_set("zh_encoder", ESP_LOG_ERROR); esp_event_loop_create_default(); esp_event_handler_instance_register(ZH_ENCODER, ESP_EVENT_ANY_ID, &zh_encoder_event_handler, NULL, NULL); zh_encoder_init_config_t encoder_init_config = ZH_ENCODER_INIT_CONFIG_DEFAULT(); encoder_init_config.a_gpio_number = GPIO_NUM_26; encoder_init_config.b_gpio_number = GPIO_NUM_27; encoder_init_config.encoder_min_value = -10; encoder_init_config.encoder_max_value = 20; encoder_init_config.encoder_step = 0.1; encoder_init_config.encoder_number = 1; zh_encoder_init(&encoder_init_config, &encoder_handle); double position = 0; zh_encoder_get(&encoder_handle, &position); printf("Encoder position %0.2f.\n", position); zh_encoder_set(&encoder_handle, 5); zh_encoder_reset(&encoder_handle); for (;;) { const zh_encoder_stats_t *stats = zh_encoder_get_stats(); printf("Number of event post error: %ld.\n", stats->event_post_error); printf("Number of queue overflow error: %ld.\n", stats->queue_overflow_error); printf("Minimum free stack size: %ld.\n", stats->min_stack_size); vTaskDelay(60000 / portTICK_PERIOD_MS); } } void zh_encoder_event_handler(void *arg, esp_event_base_t event_base, int32_t event_id, void *event_data) { zh_encoder_event_on_isr_t *event = event_data; printf("Encoder number %d position %0.2f.\n", event->encoder_number, event->encoder_position); } ```